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savegames on new version of a mod
Posted: Tue Nov 11, 2014 9:47 pm
by Faerghail
Hi all,
I noticed that when playing a mod , making a savegame and then later , using this savegame with a new version of the mod, the things changed with the new version arent seen.
Then , is there a way to continuer a wip mode with savegames of older version of this mod ?
Faerghail
Re: savegames on new version of a mod
Posted: Tue Nov 11, 2014 10:10 pm
by Phitt
Most things are permanently stuck with the save game, including important things like scripts. Usually stuff that gets added shows up, but existing stuff you change or remove doesn't show up since it's already stored in the save. So any major (and sometimes even minor) changes will require the player to start over to see those changes. Personally I don't see the point of WIP mods for Grimrock anyway.
Re: savegames on new version of a mod
Posted: Wed Nov 12, 2014 12:57 am
by Faerghail
Oh ok ,i'm a little disapointed... perhaps i'll take down the scope of what i wanted to do with my mod then.... i wanted to make a sort of growing world which players could discover among the chapters... but it seems to be impossible.
Re: savegames on new version of a mod
Posted: Wed Nov 12, 2014 1:03 am
by minmay
Hm? How is it impossible? Can't you just release the mod when it's finished?
Re: savegames on new version of a mod
Posted: Wed Nov 12, 2014 1:09 am
by Faerghail
yep but i aimed to make a very big mod...dont want to release in 1 year lol
bah i'll make several smallest mods