I am trying to alter some dif-maps. But sometimes I got some ugly edges with grafics that go into transpareny. It seems that ingame transparency is rendered differently. In various graficprogramms everything looks fine.
I am using Gimp and save to BC3/DXT5
Does anyone have an idea, what I am doing wrong?
grafic problem with transparency
Re: grafic problem with transparency
If the blend mode is "Opaque" then you only get 1-bit alpha with alphaTest = true, or no alpha at all with alphaTest = false. If you need alpha blending you need to use "Translucent" blend mode but the material cannot be lit in this case.
Grimrock 1 dungeon
Grimrock 2 resources
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Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.