Weapons & Dmg Calculations
Posted: Sat Feb 28, 2015 8:09 am
Weapons in Grimrock 2 have an "attackPower" rating. Whatever the rating is, the damage that the weapon can end up doing in a hit (without any other modifiers) is a minimum of that rating multiplied by 0.5, to a maximum of that rating multiplied by 1.5.
Ex) Weapon has attackPower rating of 10. It can do 5 to 15 damage.
Is there a way to change the min and max multipliers? Is there a way for a weapon to have a rating of 10, and instead do 8 to 12 damage, a smaller spread, or 3 to 17, a larger spread?
Or is this hard-coded and therefore tough nachoes for the time being?
Ex) Weapon has attackPower rating of 10. It can do 5 to 15 damage.
Is there a way to change the min and max multipliers? Is there a way for a weapon to have a rating of 10, and instead do 8 to 12 damage, a smaller spread, or 3 to 17, a larger spread?
Or is this hard-coded and therefore tough nachoes for the time being?