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digging digging

Posted: Wed Dec 10, 2014 11:42 pm
by bongobeat
Hello,

I don't know if this is a matter of script, or new models, or crazy things? :mrgreen:

can the showel be used to dig, then remove some obstacle on the floor, like a mine_floor object, an reveal a pit?

mhhhh, now I thought of something, is that possible with some combination of the spawn and destroy commands?

Re: digging digging

Posted: Thu Dec 11, 2014 12:55 am
by bongobeat
while trying the mine tileset I found something funny.

you can escape a mine area in a funny way but there is some issue at the end.

place a mine_ceiling_shaft anywhere on a mine map (1 celing)
then place some ladders under the shaft, on different height.
Let's says 3 ladders: the first on height 0, the 2nd on height 1, etc..
then place an invisible teleporter on the same area than the shaft, at an eight of 3
and set the target destination of your choice (if you don't the teleporter don't work)

now you can climb ladders, and get of the level by a ceiling shaft :D

of course there is one issue, the teleport:
it teleports you at the desired cell, but at an height of 3, that means if you are not a bird, thing can get bad for you :D

I tried to place all objects in a -3 floor level with a 0 ceiling. Now the party get out on the ground of the selected level
the transition is just a little weird, as you seems to get out of the ground.

Re: digging digging

Posted: Thu Dec 11, 2014 9:22 am
by Aisuu
I was playing with this idea few weeks back and drop it. Weird transition annoyed me as hell.
I even tryed to put another teleporter where party pop up from first teleporter, but it didnt work.
I simple needed to walk up the ladder into the shaff and teleport the party from about 3 height elevation and port them to 0 elevetion like they arrive from the pit on upper level.

Re: digging digging

Posted: Sat Dec 13, 2014 8:43 pm
by macBos
As far as I know the elevation of the target can be defined. According to scripting reference like this:

TeleporterComponent:setTeleportTarget(level, x, y, elevation)

Re: digging digging

Posted: Mon Dec 15, 2014 8:00 pm
by bongobeat
Well I dont know how to script this.
anyway, I use directly a teleporter instead of climbing into a ceiling shaft. What a pity, but it's the easiest way for me :D