Money Bags?
Posted: Wed Nov 19, 2014 10:16 pm
I am trying to implement Rupees as a currency for my Legend of Zelda Map.
I have the green, blue and red rupees (wip) but I was wondering whether it is possible to use a rupee bag item (given to the player on map start) to automatically store the number of rupees (currency) collected as an integer, which could later be used with item vendors etc.
In theory the player would pick up the item from the ground, and either when they pick it up, or when it is placed in the inventory (whichever is more feasible), the item would disappear and the number stored in the "rupee bag" item would increment based on the number picked up.
I have no idea whether this is possible, so if anyone has any ideas or pointers as to how I can implement it, I would really appreciate it.
Thanks.
I have the green, blue and red rupees (wip) but I was wondering whether it is possible to use a rupee bag item (given to the player on map start) to automatically store the number of rupees (currency) collected as an integer, which could later be used with item vendors etc.
In theory the player would pick up the item from the ground, and either when they pick it up, or when it is placed in the inventory (whichever is more feasible), the item would disappear and the number stored in the "rupee bag" item would increment based on the number picked up.
I have no idea whether this is possible, so if anyone has any ideas or pointers as to how I can implement it, I would really appreciate it.
Thanks.