Usable Item question
Posted: Tue Nov 18, 2014 1:20 pm
Hi there,
I was wondering if anyone found an option to make item with class UsableItem not disappear after use ? I'm thinking about something in the lines of boots of jumping, etc.
You click the boots and it moves party either: 1up-1forward or 2-forward.
I guess some kind of workaround would be setting emptyItem = main item.
On a side note - does anyone have experience with designing funny/interesting items that one wants to share
? Just ideas, not exact scripts/definitions.
I was wondering if anyone found an option to make item with class UsableItem not disappear after use ? I'm thinking about something in the lines of boots of jumping, etc.
You click the boots and it moves party either: 1up-1forward or 2-forward.
I guess some kind of workaround would be setting emptyItem = main item.
On a side note - does anyone have experience with designing funny/interesting items that one wants to share
