Portals and Ending a Mod

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Echoplex
Posts: 63
Joined: Tue Nov 04, 2014 10:59 pm

Portals and Ending a Mod

Post by Echoplex »

Good Morning Folks,

I had a question regarding ending a mod. I've found the Portal entity within the editor and while testing it out in preview it just shoots me to a white screen. Does this function like in the campaign with each portal respectively either taking you to escape or enter the nexus if you're playing the published mod or is there additional code to use to set those sequences up? I see in our list of helpful threads there is the tutorial of using custom video but not the video within game. As always thanks for your time.
Echoplex
Posts: 63
Joined: Tue Nov 04, 2014 10:59 pm

Re: Portals and Ending a Mod (Solved)

Post by Echoplex »

Alright so for anyone else with this question it seems the clips will play after entering the portal if published just not in preview mode. Also if you want to use the locked portal for its ending similarly to the ship portal, click off the door setting. This will enable you to walk right through.
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