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Beach_Master_Gate activation?

Posted: Thu Nov 13, 2014 7:41 pm
by gambit37
How do I activate the animation of the tall gate leading to the cemetery and the bog?
The entity is "beach_master_gate" and it has a controller and an animation but they don't seem to respond to activation.
Any help appreciated, thanks.

Re: Beach_Master_Gate activation?

Posted: Thu Nov 13, 2014 7:47 pm
by Prozail
beach_master_gate_1.controller:open()

Re: Beach_Master_Gate activation?

Posted: Fri Nov 14, 2014 12:23 am
by gambit37
Great, thanks :)