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Changing XP gain of monstergroup component
Posted: Tue Nov 11, 2014 11:35 am
by Scotty
To change the xp gained for killing a monster is simply:
But there is apparently no such function for setting xp gain if you're dealing with a monstergroup instead. Does anyone know of a workaraound? Is there someway of addressing each monster in a group seperately?
Re: Changing XP gain of monstergroup component
Posted: Tue Nov 11, 2014 5:41 pm
by cameronC
Don't you gain exp after killing each individual monster in the group? So the group itself doesn't have a set amount of exp, but the individual monsters do? So you just have to change the exp of the monsters in the group?
Re: Changing XP gain of monstergroup component
Posted: Wed Nov 12, 2014 12:53 am
by minmay
Monster groups just spawn individual monsters. The monster group object doesn't really exist at runtime. You have to change the individual monsters.