Blender Combines Objects - Not Wanted!

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Lark
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Location: Springfield, MO USA

Blender Combines Objects - Not Wanted!

Post by Lark »

I've officially used Blender and Grimrock Modeling Toolkit for about three days now. I'm starting to get around in the a little, but I'm stumped. I have four distinct objects in Blender, but when I export them to .obj (as taught in Skuggasveinn's tutorials (love you man! I'm glad you won the game giveaway!)), I wind up with only one imported object in GMT, so I can't assign different textures. Something in the import/export is combining the objects, I think. Any ideas what I'm doing wrong?

Thanks, -Lark
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Skuggasveinn
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Re: Blender Combines Objects - Not Wanted!

Post by Skuggasveinn »

what are you export settings ?
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Lark
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Re: Blender Combines Objects - Not Wanted!

Post by Lark »

I did a screen snippet of your YouTube video when you showed us the export settings. All are off except for: Apply Modifiers, Include Edges, Smooth Groups, Write Normals, Include UVs, Write Materials, Triangulate Faces, Objects as OBJ Groups, and Z-Forward. I've watched that video so many times, it's a wonder it's not worn out! Are these the settings to which you are referring?
minmay
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Re: Blender Combines Objects - Not Wanted!

Post by minmay »

.obj format also does not support animation so you might want to use GrimFBX instead. Just be warned that Blender's FBX exporter is kind of bad.
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Skuggasveinn
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Re: Blender Combines Objects - Not Wanted!

Post by Skuggasveinn »

yes, your export settings are correct :roll:

two things then to check out.

first: does your scene truly have more then one object
The following screenshot shows 2 objects (it's possible to have one object that has child meshes, and will import into the GMT as one object)
Image

second: are you using the Assimp Importer in GMT ? (don't use the Obj Model importer, it has issues)

Skuggasveinn.
Link to all my LoG 2 assets on Nexus.
Link to all my LoG 1 assets on Nexus.
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Lark
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Location: Springfield, MO USA

Re: Blender Combines Objects - Not Wanted!

Post by Lark »

I use the Assimp when I can, but for this model, I get error "GMTAssimpBridge: The given key was not present in the dictionary". I'm lucky I can select faces and scale, and I have no idea what this error means.

My Scene isn't as clean as yours. I highlighted my actual models. Now I think I just need to figure how to get them on the "right level".

Image

Thanks, -Lark
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