For a level, what is "module height"
Posted: Tue Nov 04, 2014 6:51 pm
No idea what this is. It doesn't seem to do anything. Anybody know?
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I can't give you the definition of what this property represents, but I do know if you set it to 0 on a level below another you'll take no falling damage from falling through a pit [above]. So it's the amount of squares a party falls. Likewise if set at 1 then the party does a One Square drop w/no damage.MrChoke wrote:No idea what this is. It doesn't seem to do anything. Anybody know?
Thanks!petri wrote:It's the offset between elevation levels in world coordinate system. I.e. default is 3 meters but castle wallset is taller (4m).