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Using stairs the same way "exits" are used.

Posted: Sun Nov 02, 2014 9:36 pm
by blob
Hello,

How do you get a stair object to work like an exit one? The same way it is setup for the final castle's entrance basically.
I see no forest exit to castle but I d like to connect my exterior without going up or down.

Re: Using stairs the same way "exits" are used.

Posted: Sun Nov 02, 2014 9:38 pm
by cameronC
To go from one castle map to another castle map (on the same floor, no stairs) I placed a forest_exit and unchecked "model" so it showed a dark hallway that did the normal transition when walked through.

Re: Using stairs the same way "exits" are used.

Posted: Mon Nov 03, 2014 8:46 am
by blob
Oh brilliantly simple, thanks, I need to get more crafty.
I added a castle stair without the stair component, a bit buggy since it doesnt do the walking up animation but works for now.
How did you get the dark hallway to be... dark? I tried with a simple castle hallway but if its not an exit it get all bright behind (maybe because of the cemetery fog).