Game dont start.
here is error log:
./Grimrock.lua:0: module 'Achievements' not found:
no field package.preload['Achievements']
no file './Achievements.lua'
no file 'D:\Games\Steam Games\steamapps\common\Legend of Grimrock/lib/Achievements.lua'
no file '.\Achievements.dll'
no file 'D:\Games\Steam Games\steamapps\common\Legend of Grimrock\Achievements.dll'
no file 'D:\Games\Steam Games\steamapps\common\Legend of Grimrock\loadall.dll'
stack traceback:
[C]: in function 'require'
./Grimrock.lua: in main chunk
[C]: in function 'require'
init.lua: in main chunk
Game won´t start (not vc+,mcvrdll, dx9.0,config.cfg problem)
Re: Game won´t start (not vc+,mcvrdll, dx9.0,config.cfg prob
Verify your file cache; or just delete and reinstall... The whole game is less than 400 MB. 

Re: Game won´t start (not vc+,mcvrdll, dx9.0,config.cfg prob
SOLVED. Reinstall (non steam) or Verify File Cache (steam) also wont´t help. Steam version must be installed on disk C: (first my steam dir was H:\steam)
Re: Game won´t start (not vc+,mcvrdll, dx9.0,config.cfg prob
That counts as a reinstall in my book.lolis wrote:SOLVED. Reinstall (non steam) or Verify File Cache (steam) also wont´t help. Steam version must be installed on disk C: (first my steam dir was H:\steam)

I'm surprised Steam installs there if it can't support that. My own install has Grimrock on a different drive than Steam. Or is it Grimrock itself that has a hard coded assumption that fails when Steam is not where it assumes?
Good to hear that it's that it's solved.
