LoG1 dungeon

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any6
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Joined: Wed Oct 22, 2014 2:24 pm

LoG1 dungeon

Post by any6 »

Did anyone try to build the Grimrock 1 dungeon into the Grimrock 2 engine? I'd love to play that if possible.
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THOM
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Re: LoG1 dungeon

Post by THOM »

The developers did not allow to do that, because LoG1 is a unique game in itself. It wouldn't be sold anymore if you could play it for nothing...
THOM formaly known as tschrage
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any6
Posts: 57
Joined: Wed Oct 22, 2014 2:24 pm

Re: LoG1 dungeon

Post by any6 »

That's true, but Grimrock 1 suffers from one major disadvantage and that's the lack of hybrid builds. If anything, the levelling mechanic is the weakest part of LoG1 and the devs have acknowledged that.

I'd pay for DLC containing the grimrock 1 dungeon. It'd solve the one and only issue I have with that game :)
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Halluinoid
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Re: LoG1 dungeon

Post by Halluinoid »

and the 1 redeeming feature of Grimrock 1 is the CUBES :D best monsters !! :twisted: miss them in Grimrock 2
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