Level 6 Trapped: Iron Door hints?

This is the forum for helping you out if you're stuck or if you want to discuss the nitty gritty details of the dungeons within Mount Grimrock. Warning: forum contains spoilers!
Post Reply
w00tasaurus
Posts: 20
Joined: Wed Mar 28, 2012 4:51 am

Level 6 Trapped: Iron Door hints?

Post by w00tasaurus »

If possible, I would like a HINT and not a full solution so I can feel like I'm partly successful on my own :-p

Anyway, this is the first Iron Door that's giving me trouble. It requires a key it looks like. I'm guessing it has something to do with the "Walkabout" area where I found a rock on the ground and a floor tile occasionally clicks when I walk over it. It is maddening :)

Thanks!
Lmaoboat
Posts: 359
Joined: Wed Apr 11, 2012 8:55 pm

Re: Level 6 Trapped: Iron Door hints?

Post by Lmaoboat »

If I recall, it requires the same type of key that use you use to unlock the other gates near it. I can't remember if walkabout is one of the puzzles that gives a key or not. As for walkabout, if you manage to get three separate clicks, you know you're on the right track.
Last edited by Lmaoboat on Sun Apr 15, 2012 3:16 pm, edited 1 time in total.
User avatar
Drax
Posts: 249
Joined: Fri Apr 13, 2012 2:27 am

Re: Level 6 Trapped: Iron Door hints?

Post by Drax »

SpoilerShow
There are 4 keys on level six. 3 will get you to the stairs, the fourth opens the door
w00tasaurus
Posts: 20
Joined: Wed Mar 28, 2012 4:51 am

Re: Level 6 Trapped: Iron Door hints?

Post by w00tasaurus »

Thanks so far guys. Can anyone confirm whether or not Walkabout provides a key?

I think I got my 3 keys to get to the stairs from the Maze of Madness (teleporter maze), the random teleporter thing, and the Haunted halls place.
Lmaoboat
Posts: 359
Joined: Wed Apr 11, 2012 8:55 pm

Re: Level 6 Trapped: Iron Door hints?

Post by Lmaoboat »

w00tasaurus wrote:Thanks so far guys. Can anyone confirm whether or not Walkabout provides a key?

I think I got my 3 keys to get to the stairs from the Maze of Madness (teleporter maze), the random teleporter thing, and the Haunted halls place.
I think that place with all the pits and Ugguardians (fiery guys) has a key.
w00tasaurus
Posts: 20
Joined: Wed Mar 28, 2012 4:51 am

Re: Level 6 Trapped: Iron Door hints?

Post by w00tasaurus »

Lmaoboat wrote: I think that place with all the pits and Ugguardians (fiery guys) has a key.
I think you're thinking of a different level. No place with lots of pits or fiery guys on level 6. Unless I missed a hidden button that leads to it or something.
Lmaoboat
Posts: 359
Joined: Wed Apr 11, 2012 8:55 pm

Re: Level 6 Trapped: Iron Door hints?

Post by Lmaoboat »

w00tasaurus wrote:
Lmaoboat wrote: I think that place with all the pits and Ugguardians (fiery guys) has a key.
I think you're thinking of a different level. No place with lots of pits or fiery guys on level 6. Unless I missed a hidden button that leads to it or something.
It's in Halls of Fire I think. There's some face thing on the wall across a pit that can be bridged by shooting a fireball at it. I think I figured that out last time a by lucky guess. If you can't cast fireball, there should be an item nearby that can help.
w00tasaurus
Posts: 20
Joined: Wed Mar 28, 2012 4:51 am

Re: Level 6 Trapped: Iron Door hints?

Post by w00tasaurus »

Wow, thanks, I am dumb.

I seriously have been looking around for an hour and staring at my map and checking walls and stuff. I just glanced at my map again and noticed a whole area I never went to, and this is of course the Halls of Fire. I have no clue how I missed it :-p
Post Reply