No, thank, YOU for your effort and for take the criticism in such way.
I'm a long time player, and I've been away for a while. I must have played all or near all modules, released between 2012 and 2013. I took a long vacation after LoG 2 and resumed playing some days ago. I pick the dungeon forbidden halls to play again, then I saw yours.
You see, it's just my opinion after all, but the bigger the dungeon, the more problems you'll find. Unfortunately I didn't tracked exactly where/when the problems happen, I just used the console to teleport, spawn itens, heal party, etc.
I know I'm not a very good player in combat, so you probably be right about the difficult. But just to let you know, I started with a party at level 13, I guess. The initial levels are balanced, but at some point, creatures after creatures...and powerful ones!
About the dagger, you could just drop the speed to a 2 digit number
I'd like to be more helpfull about the scripts, but if you know just few things, I know 0
Tha't's why I didn't crete my own module. I guess I have some good ideas for a few puzzles, bnut I lack the skill...and time to do anything.
As I said, I'll keep playing and I'´ll try to pay attention to the issues I find from now on and let you know here.
Thanks for your reply!