It's an imposed limit of Steam, [probably arbitrary]; mods hosted elsewhere can have a larger footprint.Frenchie wrote:I read there's a file limit of 100 MB at Steam, but is there a file limit for a custom dungeon? 100 MB seems a lot, but if you add some music, video fragments and big animations it'll add up. But let's say this project will be around 300 MB, we'll have to download it in 3 parts and combine it ourselves in the dungeon editor? Is there an option to combine dungeons if it has one common room at the beginning?
It's neat; reminds me of Hexen. This can work, but I'm guessing that the plan will be to have a connected story that passes through one area to the next, and that the designers will each make an area.Just an idea. What if the starter room's doors lead you to "random" map levels. Each a world on its own reachable by a teleporter. So, a room with 4 doors or an open area with 4 portals and 12 worlds. You can get a power gem from each world and you need 10 to place on an altar to get into a special world that was voted to be the best one. By "random" I mean you never know which world you enter, but you'll have to finish it to have an exit portal to appear.
Have you played the ORRR2 mod on Nexus yet? It's really good; (but of course, I'm biased
