[OBSOLETE] "One Room" Round Robin Mod - Round Two!

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Komag
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Re: [DISCUSSION] "One Room" Round Robin Mod - Round Two!

Post by Komag »

pretty sure anyone can download from a shared dropbox link without any signup or captcha or anything, and no ads or fake download links or junk like that, very clean and easy.
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SpiderFighter
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Re: [DISCUSSION] "One Room" Round Robin Mod - Round Two!

Post by SpiderFighter »

Komag wrote:pretty sure anyone can download from a shared dropbox link without any signup or captcha or anything, and no ads or fake download links or junk like that, very clean and easy.
Great, that was what I had hoped! This still seems, to me, to be the simplest way then.
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Diarmuid
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Re: [DISCUSSION] "One Room" Round Robin Mod - Round Two!

Post by Diarmuid »

https://www.wetransfer.com/ is also a super easy service to send big files along, no one needs to set up accounts, either sender or receiver. Very fast and clean, I use it everyday.
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mahric
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Re: [DISCUSSION] "One Room" Round Robin Mod - Round Two!

Post by mahric »

Since I just finished my mod and just got a great idea, i'd like to reserve a room if possible?

A 9x9 deluxe room if possible? with roomservice?
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Neikun
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Re: [DISCUSSION] "One Room" Round Robin Mod - Round Two!

Post by Neikun »

Will you be having the three floor service, or two, sir?
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mahric
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Re: [DISCUSSION] "One Room" Round Robin Mod - Round Two!

Post by mahric »

Neikun wrote:Will you be having the three floor service, or two, sir?
Two is enough. I like to live good, but don't want to overdo it.
And the rates are better for 2 floors too, right? :D
Did you visit the Wine Merchant's Basement? And heard about the Awakening of Taarnab?
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SpiderFighter
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Re: [DISCUSSION] "One Room" Round Robin Mod - Round Two!

Post by SpiderFighter »

Discussion has kind of fizzled out this past week, so I'd like to gather up all of our ducks and lay them out. Can we have Yays & Nays on the following conditions, please (and please offer any alternative suggestions you may have for any of the following)?
  • Mode of transfer: Dropbox
    Room size limitation: (9x9 by 3 floors)
    Custom Assets: Selecting and loading all custom assets before the round begins
Are we scrapping the idea of a theme, or do we still want to go with something (see OP for suggestions made in this thread)?
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Neikun
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Re: [DISCUSSION] "One Room" Round Robin Mod - Round Two!

Post by Neikun »

I work very much in a spur of the moment kind of thing for grabbing assets for my room. I don't know if I could outline what I needed before hand.
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Ryeath_Greystalk
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Re: [DISCUSSION] "One Room" Round Robin Mod - Round Two!

Post by Ryeath_Greystalk »

Good to see some more activity here.

I like the dropbox idea. I looked it up and it seems pretty simple.

Even though I was a bit opposed to a rigid structure at first, I think it is a good idea and Diarmuids layout is very nicely done. (And I have a room prepped to fit in a space like that should I be chosen.)

The idea of custom assets be pre-assembled is interesting. While it would mean everyone participating would need to have their assets ready right away, it may help with preventing a bunch of duplicate assets.
I can go either way with that one.

As for the theme, the room I have is fairly generic so it could probably be fit into a theme somehow, but might be a stretch depending on the theme. While it would be fun to play a themed dungeon I would probably prefer a non themed dungeon for ease of integration.
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Diarmuid
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Re: [DISCUSSION] "One Room" Round Robin Mod - Round Two!

Post by Diarmuid »

I vote:

Dropbox: yes.
9x9x3 rooms: yes.
Predefined assets: no, but predefined tileset yes.

If size is a concern, then set the tileset for everyone as that's what takes most place, and let the designers add custom assets that fit with that tileset. I suggest temple as it's the most neutral, included in standard assets, and has the most custom stuff already available for it on the forum. Nothing prevents you from doing a red walls version if you need for you room, or a glass door for example.
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