In the egyptian temple (or whatever is called): when you pick up the serpent rock a medusa appears ("medusa_5"); after defeating the medusa, if you put the rock back on the sarcophagus, and then you pick it up again, the game crashes (since it is looking for a no longer existent "medusa_5").
1) After falling and reemerging, turn around: there is a button on a wall right in front of you; you have to jump and click.
2) I seem to recall that one of the champions said (in the large room with the HQ entrance) that the pirates were too *bright*
3) To open the safe, look underwater!
must you in the orge room lokking the orge to the teleporter room?? but he goes not further than the big hall.. and if i in the teleporter room smijting stones and other things in the teleporter before the crates the stones ed comming out back in the corner
1) After falling and reemerging, turn around: there is a button on a wall right in front of you; you have to jump and click.
2) I seem to recall that one of the champions said (in the large room with the HQ entrance) that the pirates were too *bright*
3) To open the safe, look underwater!
hansbleeb wrote:must you in the orge room lokking the orge to the teleporter room?? but he goes not further than the big hall.. and if i in the teleporter room smijting stones and other things in the teleporter before the crates the stones ed comming out back in the corner
SpoilerShow
You use the ogre blade room (last room with a pillar in that level / south) to kill the ogre, he will go in there if you lure him in.
Are you talking about the second teleporter room? You have to lay the items in the teleporter there, not throw.
If that's not the problem, please describe it further.