Re: Few questions - All solved
Posted: Tue Dec 23, 2014 5:57 pm
Hi Doridion, just in case you will be around, if you have any news about this water level issue ?Doridion wrote:I've tested again, and seen two things.
1 - If i'm far of the water ( height +1 for example ), reflection seems having no issue. ( you can find below my test )
2 - If i'm approaching and place in the same level or really near the water, i've got the same issue than you.
I think about the reflection/refraction must be adapted with the height offset ( Y ). Or simply more, there's an issue with shader rendering.
I'm actually working on the sort of all johnW's excellent work for the primal assets definition ( really heavy work ... more than 33k lines to sort, sort, and sort again to be correctly understandable for all modders ). I finded all the water effects and will analyse them to give you an as quick as possible answer.
Sorry for late, even i'll answer, yep, i'll answer xD