Re: Different Map sizes inofficially supported!(?)
Posted: Mon Nov 03, 2014 10:59 am
Not really. In the maps now in the Campaign, you can scroll out slightly and see the square box the map is in. If the room your in is in the cornor of the map, you know the 2 walls facing the edge of the box will not have secret rooms, Because there is no room for them to be there! Each of the 'box' is it own 'world' To exit the box and go to the one next to it, you have to 'exit' the map your on. Either by stairs or teleporting.minmay wrote:...But you would know that about a 256x256 map too.
In a massive map tho, that is 4+ times bigger, There are no limits in size. So you can no longer go, 'Reaching edge of map, so know there are no secrets or anymore rooms over that way, because they wouldn't fit in the map!' Also, people would be able to map dungeons in any shape or design they want, with as many secrets as they want. A dungeon wouldn't have to fit into a square, could be a very long retangle, circle, even an hexagon shaped dungeon. Could just not even follow a shape and be completely random, as big or small as they need.