minmay wrote:Think about why they didn't do that.
Because they were too lazy? The game is short, especially after the first time through. I only played it twice, and can't play it a third time because there is no reason to. I already know all the shortcuts, where to get the powergems, where the armor and weapons I need are, know all the spells, know what to advoid. Since every character can use every skill, and it's very easy to max out the only useful skills, every characters ends up the same with very very little difference and all play the same. The game looks big, and the first play through because of the nature of the game forcing you to leave puzzles half finished to go explore 2-4 other puzzles in another area you don't know about, gives the illusion of it being a big game. But when you have beaten it, and know all the tricks, the game is very very short. In LoG 1 you were exploring everything because the Secrets had the best gear and it was all linear progression. Here tho, you can go right to the best gear, that most of the time isn't even in a secret but a Golden locked door and bam! right at lvl 4-5ish you have the best gear in the game and everything else you pick up is garbage and no need to look for secrets as there is nothign useful anymore.
In a much bigger map tho, the gameplay can be many many MANY hours long. Heck, you could turn it into an actual open world game, one big massive map, with many entire 10-50 floor dungeons scattered all of the map that you can play through and have fun with, each with their own envirements, monsters, tilesets, and puzzles. But no one will make that. Why? Too lazy. Playing something like that would be awesome, but no one will take the time to make something that massively epic. Heck, people couldn't even finish rebuilding a game already made 10-20 years ago, couldn't even finished more than 3-4 levels of it.
And yes, I do believe they got lazy making this game, and that's why they force you to exit a dungeon and explore new areas. To padden out the gameplay because it's too short, the maps are too small, and it's actually very very short. As I pointed out, even tho it's '20% bigger than LoG 1'... yeah right...