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Re: [MOD] Survive 3.0

Posted: Tue Mar 22, 2022 3:12 pm
by Resu
Update

new Version up!

new Enemy Type: Cultist

1 new NPC (High Priestess who can turn your water into something more useful)

Thanks to Torst The Arena of the Elements can be entered properly now when you fall into it

some early levels redesigned and upgraded

balancing

Re: [MOD] Survive 3.0

Posted: Sun Apr 03, 2022 7:10 pm
by Resu
Update!

- radically reduced food! :)
- new weapons with Berserker Throwing Axe and Kunai
- balancing
- added poison attack to green lizards
- gargoyles have paralyze attack and more immunities
- hellrat immune to fire now

Re: [MOD] Survive 3.0

Posted: Tue Apr 19, 2022 12:37 am
by Ro9ge
With the entire render settings on low, I tried to play the game and got this error message, right after clicking apply and checking create characters:
corrupted or incomplete data (Z_DATA_ERROR)
stack traceback:
[C]: in function error
[string 'Dungeon.lua"]: in function 'loadinitFile'
[string 'Character Generation.lua"]: in function 'init'
[string "lib/class.lua"]: in function 'create'
[string "New GameMenu.lua"]: in function 'startGame'
[string "New GameMenu.lua"]: in function 'update'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk


I went back to the log and saw this at the bottom:
Starting new game (Survive 3.0 by Resu)
=== Software Failure ===

corrupted or incomplete data (Z_DATA_ERROR)
stack traceback:
[C]: in function 'error'
[string "Dungeon.lua"]: in function 'loadInitFile'
[string "GameMode.lua"]: in function 'loadDungeon'
[string "GameMode.lua"]: in function 'newGame'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk

Re: [MOD] Survive 3.0

Posted: Tue Apr 19, 2022 2:05 pm
by Resu
@ Ro9ge "Texture Resolution" on Mid or Low ?

Re: [MOD] Survive 3.0

Posted: Tue Apr 19, 2022 2:45 pm
by Zo Kath Ra
Ro9ge wrote: Tue Apr 19, 2022 12:37 am With the entire render settings on low, I tried to play the game and got this error message, right after clicking apply and checking create characters:
corrupted or incomplete data (Z_DATA_ERROR)
You get this error when you run Survive in LoG 2.
Survive is a LoG 1 mod.

Re: [MOD] Survive 3.0

Posted: Tue Apr 19, 2022 3:16 pm
by Resu
Zo Kath Ra wrote: Tue Apr 19, 2022 2:45 pm
Ro9ge wrote: Tue Apr 19, 2022 12:37 am With the entire render settings on low, I tried to play the game and got this error message, right after clicking apply and checking create characters:
corrupted or incomplete data (Z_DATA_ERROR)
You get this error when you run Survive in LoG 2.
Survive is a LoG 1 mod.
LOL! Thanks @Zo Kath Ra

But actually there was really something wrong with the Version. I corrected the Bug and the Version I uploaded just now runs without errors!

@Ro9ge

Download the NEW Version I uploaded just now and run it with Legend of Grimrock 1 please ;) :D

Re: [MOD] Survive 3.0

Posted: Tue Apr 19, 2022 3:33 pm
by Zo Kath Ra
Resu wrote: Tue Mar 22, 2022 3:12 pm Update

new Version up!

new Enemy Type: Cultist

1 new NPC (High Priestess who can turn your water into something more useful)

Thanks to Torst The Arena of the Elements can be entered properly now when you fall into it

some early levels redesigned and upgraded

balancing
I've tried playing version 3.05 in Manjaro Linux.
With the native Linux and Windows versions (the latter in Wine 7.5).
Both versions are from GoG.
Rendering Quality: low
Texture Resolution: low or Texture Resolution: medium makes no difference.
Both versions crash with the same error message.
I haven't tried importing a party from a savegame.

Code: Select all

File not found: mod_assets/cultist_variations/scripts/monsters.lua
stack traceback:
	[C]: in function 'error'
	[string "Dungeon.lua"]: in function 'import'
	mod_assets/scripts/init.lua:49: in main chunk
	[string "Dungeon.lua"]: in function 'loadInitFile'
	[string "GameMode.lua"]: in function 'loadDungeon'
	[string "GameMode.lua"]: in function 'newGame'
	[string "GameMode.lua"]: in function 'startGame'
	[string "NewGameMenu.lua"]: in function 'startGame'
	[string "NewGameMenu.lua"]: in function 'update'
	[string "GameMode.lua"]: in function 'update'
	[string "Grimrock.lua"]: in function 'display'
	[string "Grimrock.lua"]: in main chunk

Re: [MOD] Survive 3.0

Posted: Tue Apr 19, 2022 4:19 pm
by Resu
Zo Kath Ra wrote: Tue Apr 19, 2022 3:33 pm
Resu wrote: Tue Mar 22, 2022 3:12 pm Update

new Version up!

new Enemy Type: Cultist

1 new NPC (High Priestess who can turn your water into something more useful)

Thanks to Torst The Arena of the Elements can be entered properly now when you fall into it

some early levels redesigned and upgraded

balancing
I've tried playing version 3.05 in Manjaro Linux.
With the native Linux and Windows versions (the latter in Wine 7.5).
Both versions are from GoG.
Rendering Quality: low
Texture Resolution: low or Texture Resolution: medium makes no difference.
Both versions crash with the same error message.
I haven't tried importing a party from a savegame.

Code: Select all

File not found: mod_assets/cultist_variations/scripts/monsters.lua
stack traceback:
	[C]: in function 'error'
	[string "Dungeon.lua"]: in function 'import'
	mod_assets/scripts/init.lua:49: in main chunk
	[string "Dungeon.lua"]: in function 'loadInitFile'
	[string "GameMode.lua"]: in function 'loadDungeon'
	[string "GameMode.lua"]: in function 'newGame'
	[string "GameMode.lua"]: in function 'startGame'
	[string "NewGameMenu.lua"]: in function 'startGame'
	[string "NewGameMenu.lua"]: in function 'update'
	[string "GameMode.lua"]: in function 'update'
	[string "Grimrock.lua"]: in function 'display'
	[string "Grimrock.lua"]: in main chunk
I know. Thats why I uploaded a fixed version just now! As I already told you 🙂 try that

Re: [MOD] Survive 3.0

Posted: Tue Apr 19, 2022 4:33 pm
by Zo Kath Ra
Resu wrote: Tue Apr 19, 2022 4:19 pm Thats why I uploaded a fixed version just now! As I already told you 🙂
Now you just need to tell me how I can download this fixed version 🙂

On the Nexusmods page, there's no "Download" button.
And it says "Files 0".
When I click on "Files", it shows old versions from 2022-03-09.

Yes, I'm logged in 🙂

Re: [MOD] Survive 3.0

Posted: Tue Apr 19, 2022 5:05 pm
by Resu
Zo Kath Ra wrote: Tue Apr 19, 2022 4:33 pm
Resu wrote: Tue Apr 19, 2022 4:19 pm Thats why I uploaded a fixed version just now! As I already told you 🙂
Now you just need to tell me how I can download this fixed version 🙂

On the Nexusmods page, there's no "Download" button.
And it says "Files 0".
When I click on "Files", it shows old versions from 2022-03-09.

Yes, I'm logged in 🙂
You are right, there was something wrong with the Nexus Mods File there, I fixed it, You can download it again :) Sorry