[MOD] Survive 4.0 Ultimate Edition
Re: [MOD] Survive 3.0
Update
new Version up!
new Enemy Type: Cultist
1 new NPC (High Priestess who can turn your water into something more useful)
Thanks to Torst The Arena of the Elements can be entered properly now when you fall into it
some early levels redesigned and upgraded
balancing
new Version up!
new Enemy Type: Cultist
1 new NPC (High Priestess who can turn your water into something more useful)
Thanks to Torst The Arena of the Elements can be entered properly now when you fall into it
some early levels redesigned and upgraded
balancing
Re: [MOD] Survive 3.0
Update!
- radically reduced food!
- new weapons with Berserker Throwing Axe and Kunai
- balancing
- added poison attack to green lizards
- gargoyles have paralyze attack and more immunities
- hellrat immune to fire now
- radically reduced food!

- new weapons with Berserker Throwing Axe and Kunai
- balancing
- added poison attack to green lizards
- gargoyles have paralyze attack and more immunities
- hellrat immune to fire now
Re: [MOD] Survive 3.0
With the entire render settings on low, I tried to play the game and got this error message, right after clicking apply and checking create characters:
corrupted or incomplete data (Z_DATA_ERROR)
stack traceback:
[C]: in function error
[string 'Dungeon.lua"]: in function 'loadinitFile'
[string 'Character Generation.lua"]: in function 'init'
[string "lib/class.lua"]: in function 'create'
[string "New GameMenu.lua"]: in function 'startGame'
[string "New GameMenu.lua"]: in function 'update'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
I went back to the log and saw this at the bottom:
Starting new game (Survive 3.0 by Resu)
=== Software Failure ===
corrupted or incomplete data (Z_DATA_ERROR)
stack traceback:
[C]: in function 'error'
[string "Dungeon.lua"]: in function 'loadInitFile'
[string "GameMode.lua"]: in function 'loadDungeon'
[string "GameMode.lua"]: in function 'newGame'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
corrupted or incomplete data (Z_DATA_ERROR)
stack traceback:
[C]: in function error
[string 'Dungeon.lua"]: in function 'loadinitFile'
[string 'Character Generation.lua"]: in function 'init'
[string "lib/class.lua"]: in function 'create'
[string "New GameMenu.lua"]: in function 'startGame'
[string "New GameMenu.lua"]: in function 'update'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
I went back to the log and saw this at the bottom:
Starting new game (Survive 3.0 by Resu)
=== Software Failure ===
corrupted or incomplete data (Z_DATA_ERROR)
stack traceback:
[C]: in function 'error'
[string "Dungeon.lua"]: in function 'loadInitFile'
[string "GameMode.lua"]: in function 'loadDungeon'
[string "GameMode.lua"]: in function 'newGame'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
Re: [MOD] Survive 3.0
@ Ro9ge "Texture Resolution" on Mid or Low ?
- Zo Kath Ra
- Posts: 940
- Joined: Sat Apr 21, 2012 9:57 am
- Location: Germany
Re: [MOD] Survive 3.0
You get this error when you run Survive in LoG 2.
Survive is a LoG 1 mod.
Re: [MOD] Survive 3.0
LOL! Thanks @Zo Kath RaZo Kath Ra wrote: ↑Tue Apr 19, 2022 2:45 pmYou get this error when you run Survive in LoG 2.
Survive is a LoG 1 mod.
But actually there was really something wrong with the Version. I corrected the Bug and the Version I uploaded just now runs without errors!
@Ro9ge
Download the NEW Version I uploaded just now and run it with Legend of Grimrock 1 please


- Zo Kath Ra
- Posts: 940
- Joined: Sat Apr 21, 2012 9:57 am
- Location: Germany
Re: [MOD] Survive 3.0
I've tried playing version 3.05 in Manjaro Linux.Resu wrote: ↑Tue Mar 22, 2022 3:12 pm Update
new Version up!
new Enemy Type: Cultist
1 new NPC (High Priestess who can turn your water into something more useful)
Thanks to Torst The Arena of the Elements can be entered properly now when you fall into it
some early levels redesigned and upgraded
balancing
With the native Linux and Windows versions (the latter in Wine 7.5).
Both versions are from GoG.
Rendering Quality: low
Texture Resolution: low or Texture Resolution: medium makes no difference.
Both versions crash with the same error message.
I haven't tried importing a party from a savegame.
Code: Select all
File not found: mod_assets/cultist_variations/scripts/monsters.lua
stack traceback:
[C]: in function 'error'
[string "Dungeon.lua"]: in function 'import'
mod_assets/scripts/init.lua:49: in main chunk
[string "Dungeon.lua"]: in function 'loadInitFile'
[string "GameMode.lua"]: in function 'loadDungeon'
[string "GameMode.lua"]: in function 'newGame'
[string "GameMode.lua"]: in function 'startGame'
[string "NewGameMenu.lua"]: in function 'startGame'
[string "NewGameMenu.lua"]: in function 'update'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
Re: [MOD] Survive 3.0
I know. Thats why I uploaded a fixed version just now! As I already told youZo Kath Ra wrote: ↑Tue Apr 19, 2022 3:33 pmI've tried playing version 3.05 in Manjaro Linux.Resu wrote: ↑Tue Mar 22, 2022 3:12 pm Update
new Version up!
new Enemy Type: Cultist
1 new NPC (High Priestess who can turn your water into something more useful)
Thanks to Torst The Arena of the Elements can be entered properly now when you fall into it
some early levels redesigned and upgraded
balancing
With the native Linux and Windows versions (the latter in Wine 7.5).
Both versions are from GoG.
Rendering Quality: low
Texture Resolution: low or Texture Resolution: medium makes no difference.
Both versions crash with the same error message.
I haven't tried importing a party from a savegame.
Code: Select all
File not found: mod_assets/cultist_variations/scripts/monsters.lua stack traceback: [C]: in function 'error' [string "Dungeon.lua"]: in function 'import' mod_assets/scripts/init.lua:49: in main chunk [string "Dungeon.lua"]: in function 'loadInitFile' [string "GameMode.lua"]: in function 'loadDungeon' [string "GameMode.lua"]: in function 'newGame' [string "GameMode.lua"]: in function 'startGame' [string "NewGameMenu.lua"]: in function 'startGame' [string "NewGameMenu.lua"]: in function 'update' [string "GameMode.lua"]: in function 'update' [string "Grimrock.lua"]: in function 'display' [string "Grimrock.lua"]: in main chunk
- Zo Kath Ra
- Posts: 940
- Joined: Sat Apr 21, 2012 9:57 am
- Location: Germany
Re: [MOD] Survive 3.0
Now you just need to tell me how I can download this fixed version
On the Nexusmods page, there's no "Download" button.
And it says "Files 0".
When I click on "Files", it shows old versions from 2022-03-09.
Yes, I'm logged in
Re: [MOD] Survive 3.0
You are right, there was something wrong with the Nexus Mods File there, I fixed it, You can download it againZo Kath Ra wrote: ↑Tue Apr 19, 2022 4:33 pmNow you just need to tell me how I can download this fixed version
On the Nexusmods page, there's no "Download" button.
And it says "Files 0".
When I click on "Files", it shows old versions from 2022-03-09.
Yes, I'm logged in![]()
