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Re: [WIP] Link to the Past Tribute

Posted: Tue Nov 25, 2014 10:32 am
by Doridion
MadCatter wrote:
Doridion wrote:Hey dude ! Find something who'll interest you ;)
SpoilerShow

Code: Select all

defineObject{
	baseObject = "base_item",
	name = "sack",
	components = {
		{
			class = "Model",
			name = "model",
			model = "assets/models/items/sack_empty.fbx",
		},
		{
			class = "Item",
			name = "item",
			uiName = "Sack",
			weight = 0.4,
			gfxIndexContainer = 482,
			gfxIndex = 82,
			fitContainer = false,
		},
		{
			class = "ContainerItem",
			name = "containeritem",
			containerType = "sack",
			openSound = "container_sack_open",
			closeSound = "container_sack_close",
			onInit = function() print('Cannot Scrape Functions'); end,
			onInsertItem = function() print('Cannot Scrape Functions'); end,
			onRemoveItem = function() print('Cannot Scrape Functions'); end,
		}
	}
}

defineObject{
	baseObject = "base_item",
	name = "wooden_box",
	components = {
		{
			class = "Model",
			name = "model",
			model = "assets/models/items/wooden_box.fbx",
		},
		{
			class = "Item",
			name = "item",
			uiName = "Wooden Box",
			weight = 3,
			gfxIndexContainer = 483,
			gfxIndex = 83,
			fitContainer = false,
		},
		{
			class = "ContainerItem",
			name = "containeritem",
			containerType = "chest",
			openSound = "container_box_open",
			closeSound = "container_box_close",
		}
	}
}
Thanks a lot :D

I've been completely absorbed by Dragon Age: Inquisition recently, but this should be incredibly useful when I get back to modding (hopefully not too long if I can tear myself away).
I'm a Link's fan too, and for bombs and ruppies, you can create sack/chests to be as close as the original game. Just think to rename them ;)

Re: Link to the Past Tribute [WIP MOD + ASSETS]

Posted: Sun Dec 14, 2014 8:30 pm
by MadCatter
Hi everyone,

I've updated the original post with a the new shield model, new rupee texture (now with shiny particle effects :D) and a Rupee Bag which counts the value of the rupees inside it and displays the total in the item description.

Any and all feedback is appreciated as always, and let me know if you want to see any item definitions or models.

Re: Link to the Past Tribute [WIP MOD + ASSETS]

Posted: Sun Dec 14, 2014 10:20 pm
by Eleven Warrior
Hi mate how long until we can use that awesome house man? I really need some houses if you have time for it. :)

Re: Link to the Past Tribute [WIP MOD + ASSETS]

Posted: Sun Dec 14, 2014 11:19 pm
by MadCatter
Eleven Warrior wrote:Hi mate how long until we can use that awesome house man? I really need some houses if you have time for it. :)
The doors are a problem at the moment as they open upwards, I need to get them working properly (will probably take a while) and do a bit of re-texturing before I release them. Sorry.