How to make a invisible pressure plate withought making the floor under it invisible? Becouse disabling the model does just that.
What's the name of the door in which there is spikes in the floor that pull back when the door is opened?
You can use the floor_trigger item to function like an invisible pressure plate if I'm understanding what you're asking correctly.The cube wrote:How to make a invisible pressure plate withought making the floor under it invisible? Becouse disabling the model does just that.
That should be the mine_spear_door.The cube wrote:What's the name of the door in which there is spikes in the floor that pull back when the door is opened?
That's an odd request. Not without a program to alter the models I'm pretty sure. With such a program you would only need to make the model two sided. So no actual artistic skill is required.ScroLL wrote:Is there a way to make the dungeon floor entity not appear invisible when looking up from under it?
The problem I have using secret doors for walls is you can see light shining through the cracks of the stone if there's light source on the other side.ScroLL wrote:You can build pretty extensive 3d indoor environments using secret doors, floor entities, and invisible platforms.
I've been mostly playing with the dungeon environment so my experience is with that. The dungeon secret doors are better than the dungeon wall entities because you get to see the model on both sides and there's obstacle and projectile collision. The problem with most of the floor entities is that they only display on one side.
Code: Select all
door.go:setWorldPositionY(42)