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Re: Dual wield damage

Posted: Sat Oct 18, 2014 7:31 am
by Hyman Hardy
Komag wrote:I like it a lot, because you have an additional attack in your round of attacks to keep an enemy stunned. When timed right, its a beautiful thing ;)
not to mention missed the moment, still it's the beauty of this game, quite enjoy it ;)

Re: Dual wield damage

Posted: Sat Oct 18, 2014 8:37 am
by Dr.Disaster
Hyman Hardy wrote:Literally yes it dual-wielding two weapons at the same time but not the attack.
What I expected is not to click both instead of clicking any of it to do the trick. :cry:
Well that was a wrong expectation then.
Hyman Hardy wrote:My opinion, as a whole, it's just like holding a single weapon with penalty.
Wrong. Try to coordinate two weapons at once yourself. It's something totally different compared to handling even the most complicated single weapon.
Hint: have a medkit ready when trying this.
Hyman Hardy wrote:What's the benefit from this skill, really don't have a clue.
What's so hard to understand here? The benefit is that you can attack TWICE while other characters can attack only ONCE!

Re: Dual wield damage

Posted: Sat Oct 18, 2014 8:40 am
by Luj1
For me the Dual wield mechanic is fine. Attacking with a second weapon while the first is on cooldown is a *huge* advantage. Seems to me you people want to do away with a click just for the sake of it....


In any case, if you want dual wield, go rogue. It has a less severe penalty (-25%). If you want to use strength-based weapons go Mino Rogue, while for dex weapons you should choose Lizardman or Ratman (ofcourse *light* weapons ONLY). Trait accordingly. Also you'll want to max Light Weapon so you can dual wield almost anything. You can have each Light weapon with a special move on it (!). Now add Backstab and/or Reach :D :D :D




Cheers !

Re: Dual wield damage

Posted: Sun Oct 19, 2014 3:30 am
by Hyman Hardy
Dr.Disaster wrote:
Hyman Hardy wrote:Literally yes it dual-wielding two weapons at the same time but not the attack.
What I expected is not to click both instead of clicking any of it to do the trick. :cry:
Well that was a wrong expectation then.
Hyman Hardy wrote:My opinion, as a whole, it's just like holding a single weapon with penalty.
Wrong. Try to coordinate two weapons at once yourself. It's something totally different compared to handling even the most complicated single weapon.
Hint: have a medkit ready when trying this.
I know we could strike almost at once, but it's only in the first turn if you hold different weapons.
Hyman Hardy wrote:What's the benefit from this skill, really don't have a clue.
What's so hard to understand here? The benefit is that you can attack TWICE while other characters can attack only ONCE!
Of course we have another attack, some people save it for a better strategy use, I want to attack twice at the same moment
That's why I try to use two weapons with identical condition.