Hotel Hades 2 Nightmare Final

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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msyblade
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The greatest work of Plagiarism EVAR!

Post by msyblade »

Shameless plug forthcoming:

(update, now v1.03. even if you've played (or beat) it already, Redownload this version! LOTS of changes!( its prettier, much clearer hints, and more monsters. Also put up a "Hard" version for those of you that have beat it but like to replay it.

Added a new walkthru with tips for all floors in case new players get stuck.


Features:

Daniv's Northern Dungeon and high temple wallsets, neikun batty and crismans custom alcoves, Ixnatifuals randomizing (28!) tome library, Grimwolds healing spells, Merethifs custom gobelins. All in there if you guys wanna see some of your stuff (and the others) at work. The northern dungeon wallset is level 2 and it comes with a level 1 walkthru so u can get right to it. Level 1 (and lvl 4 -labyrinth)feature merethif's gobelins, and the custom alcoves are everywhere. I even scripted a couple of shops and a boss battle for you) Please go check it out at least :)

http://grimrock.nexusmods.com/mods/56

ps. This really is the nicest community around, every single one of you guys are genuinely happy to be helpful, thank you for that.
Last edited by msyblade on Mon Oct 22, 2012 6:13 am, edited 5 times in total.
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
Batty
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Re: The greatest work of Plagiarism EVAR!

Post by Batty »

I'm gonna check this out. Anything I put on the forums I'm hoping to see in a mod then I know somebody liked it enough to use it.
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Neikun
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Re: The greatest work of Plagiarism EVAR!

Post by Neikun »

I love seeing the community assets brought to life.
As I currently have a batch of writers block, I've just been making custom assets rather than working on my dungeon lol.
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TheLastOrder
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Re: The greatest work of Plagiarism EVAR!

Post by TheLastOrder »

msyblade wrote:Shameless plug forthcoming:

Well, I finally finished Hotel Hades 2 and used nearly allll of the custom stuff you modding ninjas have created and posted here:
Daniv's Northern Dungeon and high temple wallsets, neikun batty and crismans custom alcoves, Ixnatifuals randomizing (28!) tome library, Grimwolds healing spells, Merethifs custom gobelins. All in there if you guys wanna see some of your stuff (and the others) at work. The northern dungeon wallset is level 2 and it comes with a level 1 walkthru so u can get right to it. Level 1 (and lvl 4 -labyrinth)feature merethif's gobelins, and the custom alcoves are everywhere. I even scripted a couple of shops and a boss battle for you) Please go check it out at least :)

http://grimrock.nexusmods.com/mods/56

ps. This really is the nicest community around, every single one of you guys are genuinely happy to be helpful, thank you for that.
Be sure that I'm going to test that :D
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Neikun
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Re: The greatest work of Plagiarism EVAR!

Post by Neikun »

First thoughts: Having those porticullis in a row like that makes them clip with each other. My suggestion, use wall gratings and manually place pillars between them

I think that wall text needs to be a little clearer.
I had to restart the game three times as I tried to understand the riddle/puzzle.

-from first floor, first room.
You've got some iron door clippage in the first floor, too.

Placing another item on an altar causes the shop to close. (Placing any item on the altar takes it out of reach.)
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Herder drops blank note.
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1/74 treasures. MFW: Image
I hope I find them all.
MFW when I find the room Image
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Found the brass key on a whim. You really meant it when you said pay attention to all the details haha
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OMG. COOLEST WAY TO DISCOVER AN ILLUSORY WALL EVER.
be on 2nd level, get to alcove, put dagger on alcove, pick up scroll. Set scroll down on ground. Accidentally put scroll through wall. Walk through wall OMG!
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"There's some sort of glint in the wall" I saw no glint, but I did see an alcove. ;)
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Not entirely sure what I'm supposed to do after he teleports me back to floor one.
Last edited by Neikun on Sun Oct 21, 2012 6:38 am, edited 7 times in total.
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msyblade
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Re: The greatest work of Plagiarism EVAR!

Post by msyblade »

geez you work fast! If u will keep a short (long) list of doors u find that clip I will go through and fix them,I will certainly use the wall grating/pillar trick you mentioned! there will of course be some clipping on secret doors opening to alcoves or wall texts also. , Im fixing it real-time, lol. all solved so far, thanx for the effin help. New version uploaded!
Last edited by msyblade on Sun Oct 21, 2012 7:28 am, edited 7 times in total.
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

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Hotel Hades
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Neikun
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Re: The greatest work of Plagiarism EVAR!

Post by Neikun »

I'll keep my whole report in the first thoughts post. So check on it from time to time.

EDIT: Hey, have you downloaded my Trials of Turnulsk source files by any chance?
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I too thought behind a gobelin was a great place for a secret button. However, I do not think you should hide a secret button if it opens the way to somewhere necessary to continue.
Last edited by Neikun on Sun Oct 21, 2012 6:09 am, edited 1 time in total.
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Batty
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Re: The greatest work of Plagiarism EVAR!

Post by Batty »

That warden scared the $%!# out of me :!:
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msyblade
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Re: The greatest work of Plagiarism EVAR!

Post by msyblade »

Uploaded new version addressing those issues :) v1.01

http://grimrock.nexusmods.com/mods/56
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

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Hotel Hades
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Neikun
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Re: The greatest work of Plagiarism EVAR!

Post by Neikun »

Okay I'm going to play again now. I will post my second thoughts here.
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Initial square, there's a prison secret button with a wall grate over it. Very well hidden, but what it the point of it, really?
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Picked up tomb on catacomb alcove..it's different than my first playthrough. OMG RANDOM TOMES lol
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Did some more playing with the warden. Waited until he appears to react. Was very scary. I managed to escape, but he killed my back row. This wasn't annoying because of the close proximity of the crystal. A good clinching way to grab the audience. Moy Bueno.
Clippage issue with the temple ornate door. You may want to swap it for dungeon.

It needs to be better known that you use green gems on locks in stores to buy items. I missed the hudPrint "Unless your are spending Green Gems" on my first playthrough.
Perhaps a better way to do it would be to have wall text explaining how transactions are handled. You could still keep the girl in your head's text (I'm bad with names) as it does compliment the game style very nicely.

Grammar fix for shop keeper. Place a red gem on the altar, repulsive one.
Commas...very important :3
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Herder still drops blank note.
Does floor two have no ambient track?
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Experience alley. (For the committed hero.
Also, the wall button is on a walltext, but the text says nothing.
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At the full venom edge, the wall slides up to reveal dungeon wall text rather than cold dungeon wall text.
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In the curious one secret, there's a method of avoiding falling into the pit (by activating the pressureplate again) Is that intentional?
On floor one, the demand a golden sacrifice. Neither the daemon head nor the altar respond to my goromorg figure D:
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Improper uiName for The Key. It reads as the_key in game
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Blank note on ground after the long fall (after opening the lock)
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Level three: Several wall texts as icy dungeon rather than temple. Corridor is missing pillars.
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Snail generating pressure plate as well as related door and wall text are wrong tileset.
But stealing Norja was one of the best feelings ever.
..Oh crap. Goromorgs can open doors. I have to watch my back now.
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Second store: The secret doors, secret button and wall text are the wrong tileset.
Also, the ogres attack if you walk in front of them.
The ogres get mad when I steal the blue gem but not the nomad boots.
Typo: You will still need grren gems to spend here.
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Secret button and secret door in Prison are wrong tileset.
I think you should just check all secret buttons and secret doors to see if they're the right wallset on floor 3
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In the no entry for the greedy place, it's really satisfying to nab that tome without getting hurt.
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4th floor Experience alley looks scary D:
Stairs to go back up to level 3 form level four are broken. I think I'm done testing this for today.
Last edited by Neikun on Sun Oct 21, 2012 6:05 pm, edited 21 times in total.
"I'm okay with being referred to as a goddess."
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