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defineObject{
name = "book_slot_left",
class = "Alcove",
anchorPos = vec(-0.7, 0.8, 0.17),
anchorRotation = vec(90, 90, -25),
targetPos = vec(-0.7, 0.8, 0),
targetSize = vec(0.2, 0.1, 0.1),
placement = "wall",
onInsertItem = function(self, item)
return self:getItemCount() == 0 and string.find(item.name, "tome") ~= nil
end,
editorIcon = 92,
}
