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Re: creating classes

Posted: Wed Mar 15, 2017 8:41 am
by akroma222
Technically speaking (afaik), as long as you import the .lua file from your init.lua,....

Code: Select all

import "mod_assets/scripts/doesntmatterwhatthisiscalled.lua"
...you can put the definitions in whatever .lua file you want
I guess it depends how you want to organize your files