[WIP] Isle of Shalindra [ALPHA TEST 20%]
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- Posts: 145
- Joined: Wed May 30, 2012 11:11 pm
Re: [WIP] Isle of Shalindra [CREATION 83%]
Good luck!
Re: [WIP] Isle of Shalindra [CREATION 83%]
New screenshots to share?
Re: [WIP] Isle of Shalindra [CREATION 83%]
Yes I need to take the time to take new screenshots to share with you. And thanks for the kind words !
Re: [WIP] Isle of Shalindra [CREATION 83%]
UPDATE
- Two new levels finished (37/43). Only 6 to go ! The final sprint is exhausting, and I think I'm going to be a little late on the dead-line...
- Two new levels finished (37/43). Only 6 to go ! The final sprint is exhausting, and I think I'm going to be a little late on the dead-line...
Last edited by Jhaelen on Mon Jul 20, 2015 10:27 pm, edited 1 time in total.
Re: [WIP] Isle of Shalindra [CREATION 91%]
Yeah I'm not dead and this mod is still ongoing. Obviously I'm not in phase with the schedule I proposed two months ago (due to an overwhelming IRL), but I hope to achieve the last 4 levels this week or the next to start a full test in august.
UPDATE
- Three new levels finished (40/43).
UPDATE
- Three new levels finished (40/43).
Last edited by Jhaelen on Mon Jul 20, 2015 10:52 pm, edited 2 times in total.
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- Posts: 145
- Joined: Wed May 30, 2012 11:11 pm
Re: [WIP] Isle of Shalindra [CREATION 91%]
Look forward to the finished mod..good luck!
Re: [WIP] Isle of Shalindra [CREATION 91%]
I hit the "out of memory" exception tonight, so I guess I've some cleaning to do and it's possible that I'm going to delete a few areas.
Edit : problem solved, I deleted three levels that I have to rework anyway because I was not satisfied with the result. These three levels used the Asian Tileset, and by removing it I'm now way under the "out of memory" error. I'm now looking to somehow merge the three remaining levels in the 40 others in order to avoid this fu***ng error to pop up again.
Edit : problem solved, I deleted three levels that I have to rework anyway because I was not satisfied with the result. These three levels used the Asian Tileset, and by removing it I'm now way under the "out of memory" error. I'm now looking to somehow merge the three remaining levels in the 40 others in order to avoid this fu***ng error to pop up again.
Re: [WIP] Isle of Shalindra [CREATION 100%]
UPDATE
- Three new levels finished (43/43).
CREATION PHASE COMPLETED !
Edit : I finished the opening cinematic, you can see it on Youtube here : https://youtu.be/GEvTMK03k64
- Three new levels finished (43/43).
CREATION PHASE COMPLETED !
Edit : I finished the opening cinematic, you can see it on Youtube here : https://youtu.be/GEvTMK03k64
Re: [WIP] Isle of Shalindra [ALPHA-TEST 0%]
Ok so yesterday my OneDrive did a weird thing, and I lost a part of my mod sources. I'm trying to retrieve it, but I'm not confident... In any way, the memory issue is boring me to death so it's possible that I start a new mod (a smaller one, 10 levels at max, with an iterative story that could lead to one or more sequels).
Re: [WIP] Isle of Shalindra [ALPHA-TEST 0%]
oh crap. I was looking forward this mod, even if playing it on lower texture :/ still I hope you will somehow restore it and eventually finish it.Jhaelen wrote:Ok so yesterday my OneDrive did a weird thing, and I lost a part of my mod sources. I'm trying to retrieve it, but I'm not confident... In any way, the memory issue is boring me to death so it's possible that I start a new mod (a smaller one, 10 levels at max, with an iterative story that could lead to one or more sequels).