For example:
Code: Select all
{
class = "Monster",
meshName = "shrakk_torr_mesh",
health = 50,
protection = 15,
evasion = 10,
exp = 40,
immunities = { "sleep", "blinded" },
resistances = { shock = "weak" },
},
Is there any way to make this monster, say, 50% resistant to shock damage? That is, any shock damage that hits it is reduced by half.