Hello Everyone. Thanks for the help!
pushable_block_floor_1.controller:isActivated()
works!
And yes your assumption was right. i didnt use the pushable-triggers because the puzzle i tried to make would not work with the triggers.
(the pushable-floors have to activate other nearby pushable floors)
Anyway. The puzzle works perfectly now
@ grimfan i tried to make the puzzle with a counter but it didnt work because the counter does not decrement if a pushable-floor is activated by a nearby pushable-floor.
It only decrements if i activate it directly by steping on it. And thats not what i tried to do.
Or maybe it would work with a counter-but i was just too stupid to do it right
