I'm still on my first playthrough and something I've noticed is that armour locations feel very "all over the place". I mean for example, early sets such as the rogue, can't be completed until you've advanced into what I'd call the "mid-game" whereby it's basically already outdated.
Same with the Meteor / Crystal armour. By the tme You've travelled to all the places where you can find the parts, you're nearing the end of the game and never get to feel like a badass with your super armour.
What caused me to think of this, was the Mirror Armour. You can pick up a lot of the set around one area. However to get into there requires completing a different map, and to finish the set requires finishing a completely seperate area.
While I feel with the Meteor / Crystal armour that this might work okay (being able to clear one area before the end-game might be too easy). Does anyone else feel that the "lesser" sets such as mirror, rogues and even the "normal" armour sets, like full plate should be found in a more concentrated area, instead of all over the island?
My knight is wearing a total hodge-podge of armour at the moment, which while effective (around 90 protection at level 8 I think?) I can't help but feel like I want some uniformity to my gear.
Opinions, thoughts?
Perhaps someone will make a guide to "most efficient way to get armour sets" through the game (and not just armour) and order the areas which make sense the most for progression.