Sound filtering?

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gambit37
Posts: 218
Joined: Fri Mar 02, 2012 3:40 pm

Sound filtering?

Post by gambit37 »

Are there any sound filtering functions in the LoG2 engine? For example, setting reverb/echo to a defined area? This would really help set better atmosphere in large open rooms, or sewers, etc.

I've not noticed anything like this in the main game...?
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THOM
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Re: Sound filtering?

Post by THOM »

And AFAIK there is nothing in it. You have to prefilter your sounds.
THOM formaly known as tschrage
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