Ask for help about creating mods and scripts for Grimrock 2 or share your tips, scripts, tools and assets with other modders here. Warning: forum contains spoilers!
Are there any sound filtering functions in the LoG2 engine? For example, setting reverb/echo to a defined area? This would really help set better atmosphere in large open rooms, or sewers, etc.
I've not noticed anything like this in the main game...?
And AFAIK there is nothing in it. You have to prefilter your sounds.
THOM formaly known as tschrage _______________________________________________ My MOD (LoG1):Castle RingfortThread My MOD (LoG2):Journey To JusticeThread | Download