I'm trying to implement rotationAngles in the socket class ... but ... seems needing (x,y,z). I tried some tricks, but always crashing the editor.
rotationAngles = (1,1,1), -------------- NOK
rotationAngles = vec(1,1,1), ---------- NOK
rotationAngles = math.deg(1,1,1), --- NOK
rotationAngles = rot(1,1,1), ----------- NOK
rotationAngles = rad(1,1,1), ----------- Ah ... NOK ....
Antti, petri ? Some trick ? Thanks in advance
