If you want to create “Spectral Relay” -style puzzles, you can spawn a blob spell (it’s a spell that the player cannot cast and its sole purpose is to be used in puzzles) and then catch the spell with a receptor, whose entityType is set to blob, and trigger something by adding a connector to it.
What do you call others type of entity, spell ??? poison_bolt ??? poison_cloud_small ??
I put the receptor on a wall. Add a connect to an invisible teleport, which is desactivated. Standing where the teleport will be spawning, I shoot a poison bolt. NOthing happens. I tried putting the result as activated and also just toggle. both attemps failed
Help please