Mortar with no Alchemy skill requirements

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strangely
Posts: 25
Joined: Mon Oct 29, 2012 2:28 am
Location: Tucson, AZ

Mortar with no Alchemy skill requirements

Post by strangely »

Is it possible to create a mortar that doesn't require the user to have the alchemy skill?
I tried the following but it just worked like a regular mortar:

Code: Select all

defineObject
{
  name = "mortar_norequirements",
  baseObject = "mortar",
  components =
  {
    class = "CraftPotion",
    requiredLevel = 0
  }
}
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QuintinStone
Posts: 72
Joined: Sat Nov 01, 2014 9:58 pm

Re: Mortar with no Alchemy skill requirements

Post by QuintinStone »

I'm not sure this one can be solved until we get the reference info for the CraftPotionComponent class.
Crypt of Zulfar
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