How do I activate the animation of the tall gate leading to the cemetery and the bog?
The entity is "beach_master_gate" and it has a controller and an animation but they don't seem to respond to activation.
Any help appreciated, thanks.
Beach_Master_Gate activation?
Re: Beach_Master_Gate activation?
beach_master_gate_1.controller:open()
Links to my YouTube playlist of "tutorials" and to my forum thread.
Re: Beach_Master_Gate activation?
Great, thanks 
