This is what I have atm but don't know how to properly Define new altar. Thxs for help

Code: Select all
defineObject{
name = "farm_table_1",
components = {
{
class = "Model",
model = "mod_assets/models/indoor_objects/Table.fbx",
},
{
class = "Obstacle",
hitSound = "barrel_hit",
hitEffect = "hit_wood",
},
},
placement = "floor",
editorIcon = 52,
}