UTILITY SPELL:
Shield (Concentration 1)
- Create a magical shield around you. The shield protects from physical damage by increasing your Protection by 25. Each point in concentration skill increase its duration by 10 seconds.
- Create a magical barrier that blocks all movement. Every point in concentration increase spells duration by 2 seconds.
- Conjure a dancing ball of light thta illuminates your path.
- Negate all magical and non-magical light sources carried by your party.
Fireburst (Fire Magic 1)
- Conjure a blast of fire that deals fire damage to all foes directly in front of you.
- Conjure a blast of electricity that deals shock damage to all foes directly in front of you.
- Turns you and your friends invisible.
- Create a magical shield reducing shock damage against the party.
- Summons a toxic cloud of poison that deals damage over time.
- A sizzling venomous bolt of poison shoots from your hand.
- Create a magical shield reducing poison damage against the party.
- Shoots a ray that damage elementals.
Ice Shards (Water Magic 1)(Earth Magic 1)
- Deathly sharps spikes of ice thrust from the ground hitting your opponent in a line. Every point in water magic increases the spell's range by one.
- A flaming ball of fire shoots from your fingertips causing devastating damage to your foes.