The One Room Round Robin 2 [Help] [Secrets Guide released]
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: The One Room Round Robin 2 [Help]
I'd like to have a hint for boyflea's room. Without a better clue "Dress for Success" is a bit broad about what gear to equip or carry.
Re: The One Room Round Robin 2 [Help]
You really need to switch on the Monty Python part of your brain for that room.Dr.Disaster wrote:I'd like to have a hint for boyflea's room. Without a better clue "Dress for Success" is a bit broad about what gear to equip or carry.
SpoilerShow
Dress is here rather "undress"...
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: The One Room Round Robin 2 [Help]
oh my ... now the music selection makes sense to me 

Re: The One Room Round Robin 2 [Help]
Thanks for your help, seems easy now!Xanathar wrote:I imagine you refer to the puzzle of the falling marbles.
Yup, must be solved to go on and Yup, the levers should be placed in a correct order, before starting the game.
In case you don't want to try again and want the final solution:SpoilerShowIt's actually easy to solve iteratively..
- Change the levers so that the first ball goes in the right place.
- See what you need to change to get the second ball in the right place.
- Iterate this over and over (actually you just need to do it for 4 marbles IIRC and it magically works for the others)SpoilerShow

- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: The One Room Round Robin 2 [Help]
one final hint is welcome regarding Xanathar's room
SpoilerShow
The soulgem sits behind a gate with eight buttons which seem to await a color-coded sequence. Yet none of the patterns i managed to see from color/button relation, Gallery pics or pillar/button locations worked so far PLUS what also troubles me: how do i reset this puzzle after a failed try?
Re: The One Room Round Robin 2 [Help]
In the play guide we did, that thing is the only secret in the entire dungeon rated "extremely hard", you are good to have figured out so much already.
I *think* that the way Xanathar scripted it, is that it always considers the last sequence of presses for it, so that you can theoretically start the combination anytime. I need to take a second look at the code he wrote however, the whole room has a lot of tech in it to make the magic happen, obviously.
I *think* that the way Xanathar scripted it, is that it always considers the last sequence of presses for it, so that you can theoretically start the combination anytime. I need to take a second look at the code he wrote however, the whole room has a lot of tech in it to make the magic happen, obviously.
Re: The One Room Round Robin 2 [Help]
Dr.Disaster wrote:one final hint is welcome regarding Xanathar's roomSpoilerShowThe soulgem sits behind a gate with eight buttons which seem to await a color-coded sequence. Yet none of the patterns i managed to see from color/button relation, Gallery pics or pillar/button locations worked so far PLUS what also troubles me: how do i reset this puzzle after a failed try?
SpoilerShow
It is based on the gallery pictures. Each button corresponds to the keyboard key of the same colour, as depicted in the gallery. The white key is next to the red one (barely visible in the picture), and the lowest note; press the buttons in sequence as if you were playing the song depicted on the sheet music in the gallery. (I don't remember the exact pattern offhand, sorry.)
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: The One Room Round Robin 2 [Help]
OMG!minmay wrote:Dr.Disaster wrote:one final hint is welcome regarding Xanathar's roomSpoilerShowThe soulgem sits behind a gate with eight buttons which seem to await a color-coded sequence. Yet none of the patterns i managed to see from color/button relation, Gallery pics or pillar/button locations worked so far PLUS what also troubles me: how do i reset this puzzle after a failed try?SpoilerShowIt is based on the gallery pictures. Each button corresponds to the keyboard key of the same colour, as depicted in the gallery. The white key is next to the red one (barely visible in the picture), and the lowest note; press the buttons in sequence as if you were playing the song depicted on the sheet music in the gallery. (I don't remember the exact pattern offhand, sorry.)

* several minutes later matching+trying stuff *
the gate stays down so my question remains: how do i reset the puzzle?
Re: The One Room Round Robin 2 [Help]
You are right, the reset mechanism is broken


SpoilerShow
In the console type:
You deserve it. And sorry, again.
Code: Select all
xan_chaos_door:open();
xan_chaos_secret:activate();
Waking Violet (Steam, PS4, PSVita, Switch) : http://www.wakingviolet.com
The Sunset Gate [MOD]: viewtopic.php?f=14&t=5563
My preciousss: http://www.moonsharp.org
The Sunset Gate [MOD]: viewtopic.php?f=14&t=5563
My preciousss: http://www.moonsharp.org
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: The One Room Round Robin 2 [Help]
Darn! and i was soooo close to get my hands on the final archievment the regular way .. i hope the fix makes it into the first patch!
Xan regarding the puzzles your room is for sure the toughest! It took me several sheets of paper to get them done which rarely happens. Kudos!
Xan regarding the puzzles your room is for sure the toughest! It took me several sheets of paper to get them done which rarely happens. Kudos!