
I've put most modding off while I patiently await a certain ghoul monster to add the finishing touches to my dungeon. Hint, hint.

wel thats why i keep myself buisy with monster spotting and continuing work on my exterior prop pack (onward to v2Grimfan wrote:Really nice suggestions/thoughts/proposals there odinsballs.![]()
I've put most modding off while I patiently await a certain ghoul monster to add the finishing touches to my dungeon. Hint, hint.
from scratch is the true path to enlightenment.Polytize Me, Cpt.! wrote:Mine are from scratch, but I definitely agree with you. Wallasaurus' models are on a completely different level!
those would be them spider creatures from oblivion and the land dreugh, (i can rip these puppy's from nif to model format in no time textured and all) but since i cant animate you would end up looking for animators for aforementioned creatures (and oh boy ,do we have a shortage on animators?..... Always.akroma222 wrote:Orc model looks super!![]()
Just an idea, if I may...
A creature with crab bottom (legs) and a humanoid framed torso..?? The crab movement animation would already be there (mostly at least) and the actual attacks could be similar to a skeleton spear lunge... I am sure I have seen this type of creature in games before (not sure on names - Dryder? Mantis?)
I just thought it may provide a quick route to a new custom monster given it is a mix of existing ones... just a thought anyways
Great work as always Wallasaurus
Ahh yes, that sounds like the ones (although I did not play too much oblivion)...odinsballs wrote:those would be them spider creatures from oblivion and the land dreugh, (i can rip these puppy's from nif to model format in no time textured and all) but since i cant animate you would end up looking for animators for aforementioned creatures (and oh boy ,do we have a shortage on animators?..... Always.akroma222 wrote:Orc model looks super!![]()
Just an idea, if I may...
A creature with crab bottom (legs) and a humanoid framed torso..?? The crab movement animation would already be there (mostly at least) and the actual attacks could be similar to a skeleton spear lunge... I am sure I have seen this type of creature in games before (not sure on names - Dryder? Mantis?)
I just thought it may provide a quick route to a new custom monster given it is a mix of existing ones... just a thought anyways
Great work as always Wallasaurus
thats why i try to come up with monster suggestions that would mostly work of of basic gr anim sets.akroma222 wrote:Ahh yes, that sounds like the ones (although I did not play too much oblivion)...odinsballs wrote:those would be them spider creatures from oblivion and the land dreugh, (i can rip these puppy's from nif to model format in no time textured and all) but since i cant animate you would end up looking for animators for aforementioned creatures (and oh boy ,do we have a shortage on animators?..... Always.akroma222 wrote:Orc model looks super!![]()
Just an idea, if I may...
A creature with crab bottom (legs) and a humanoid framed torso..?? The crab movement animation would already be there (mostly at least) and the actual attacks could be similar to a skeleton spear lunge... I am sure I have seen this type of creature in games before (not sure on names - Dryder? Mantis?)
I just thought it may provide a quick route to a new custom monster given it is a mix of existing ones... just a thought anyways
Great work as always Wallasaurus
I reckon I will be volunteering soon for animator duties, always something I wanted to do but thought I couldnt...
I have some more work on my mod yet to go but after I will be diving in Id say