I haven't bought the game only because some time ago hud did not center for multimonitor setups. So I'm wondering does it work now?
Basically if the game automatically scales it properly or you can edit hud positioning manually in ini or something that would make me instabuy LoG.
thx in advance.
Does eyefinity work? (fast reply needed)
Re: Does eyefinity work? (fast reply needed)
I've not heard of any new changes in this recently, I don't use it myself though.
Daniel.
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Re: Does eyefinity work? (fast reply needed)
I've got a dual monitor setup on a NVidia GTX 260. Want me to check anything for you?
EDIT: Here are some screenshots anyway:
1360x768: In-Game
2720x768: In-Game
2720x768: Main Menu
2720x768: Cutscene
2720x768: Options
As you can see, it all works pretty well. The menu aspect ratio of the game dungeon appears to be set-in-stone (if you'll forgive the pun), but in-game the extended horizontal resolution serves to increase your field of view, allowing more of the surrounding dungeon to be seen. Cut-scenes are centered in the screen and the options menu doesn't report the custom resolution (you'll need to set it yourself in [Documents]\Almost Human\Legend of Grimrock\grimrock.cfg). The character dialog boxes are always stuck to the right hand side of the display, but that's how the game was designed (perhaps it can be moved with a fancy workaround or in upcoming versions).
Bare in mind these were all taken in a window. I'm not sure how to get it working fullscreen across multiple displays.
EDIT: Here are some screenshots anyway:
1360x768: In-Game
2720x768: In-Game
2720x768: Main Menu
2720x768: Cutscene
2720x768: Options
As you can see, it all works pretty well. The menu aspect ratio of the game dungeon appears to be set-in-stone (if you'll forgive the pun), but in-game the extended horizontal resolution serves to increase your field of view, allowing more of the surrounding dungeon to be seen. Cut-scenes are centered in the screen and the options menu doesn't report the custom resolution (you'll need to set it yourself in [Documents]\Almost Human\Legend of Grimrock\grimrock.cfg). The character dialog boxes are always stuck to the right hand side of the display, but that's how the game was designed (perhaps it can be moved with a fancy workaround or in upcoming versions).
Bare in mind these were all taken in a window. I'm not sure how to get it working fullscreen across multiple displays.
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Re: Does eyefinity work? (fast reply needed)
It's the character dialog boxes that are always on the right side. I'm just wondering how I can play if you need to perfrom actions via character dialog boxes (attacking and spell casting) when they are on the right side.
Can you use hotkeys for each dialog box as that would be non issue (either bind them to 1234 or numpad).
I'm running 5760x1080 (3x23"). Also How is your performance with your gtx 260? Because I'm slightly worried about running the game smoothly but if you are getting 60fps with gtx 260 then I'm just fine.
Can you use hotkeys for each dialog box as that would be non issue (either bind them to 1234 or numpad).
I'm running 5760x1080 (3x23"). Also How is your performance with your gtx 260? Because I'm slightly worried about running the game smoothly but if you are getting 60fps with gtx 260 then I'm just fine.
Re: Does eyefinity work? (fast reply needed)
LoG is worth playing even if you end up playing it on one screen.
Daniel.

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Re: Does eyefinity work? (fast reply needed)
I've not checked the frame rate personally, but it's always been extremely smooth (even when testing at 2720x768). Never once did I notice any kind of slowdown or jittering when playing Legend of Grimrock. As for the GTX 260, see how it compares to your card(s) on benchmark sites. It's a Gainward Golden Sample GeForce GTX 260 and has no problems running graphic intensive games like Battlefield 3.illuknisaa wrote:How is your performance with your gtx 260?