For some reason the torch I am holding doesn't cast light when I am in the radius of something else that casts light.
This is what it looks like when you are approaching an offending torch,
http://i.imgur.com/rnFAJ.jpg
when you are standing next to it (when you look at it it looks normal),
http://i.imgur.com/BbMDT.jpg
and when you walk away with the torch behind you.
http://i.imgur.com/kkf8q.jpg
This is around the corner from a save point. You can actually see the radius of the save point's light and the light from my held torch taking over after it ends.
http://i.imgur.com/K9t8o.jpg
This doesn't happen with every light source, but it happens enough to be annoying through the first three floor and finally makes some puzzles unsolvable on floor four since I can't see what is happening. I have played around with my video card's Antialiasing and V-sync setting to no avail and with the in game settings. I have tried uninstalling, reinstalling, and redownloading. Nothing has helped.
I have a pretty old system (Pentium 4, GeForce 6200). I can understand if my computer is just not good enough to handle LoG's lighting system, but I am hoping there is a setting somewhere that I am overlooking.