Yeah. I can see it on my 6-bit HP panel.
And on an 8-bit Dell 2405 -- IF i crank the brightness beyond acceptable levels.
I'm ok with this.
I didn't even said that.Curunir wrote:Please don't be calling Girmrock's awesome lovely Doom-esque lighting and distant shading/fading a problem!
That banding effect is something I experiment too, and he is just commenting it in the forum to know if it is a glitch, a simple gamma or monitor bright tweaking or a problem with some GPU configs. If It is not commented, devs can not answer.Curunir wrote:Can't tell if playing daft or really clueless![]()
"fix the shadow color banding problem"
In my case Lowering brightness appears to do the job. Shadows are showing more as intended.Dynosaulo wrote:Hey, Bluewave256, I got curious so I tried it for myself. I raised my brightness settings and this color banding showed.
To my experience, it's just a matter of lowering your brightness until the really shadowed parts look almost pitch black. That's the way the game looks on my monitor. I can't show you a screenshot because, well, it would be on your monitor on your brightness settings.
Try it and see if it works for you too.
If Rendering Quality "High" produces results on your end that are even worse then Rendering Quality "Low" it's neither the game nor any monitor. It's either your gfx card failing the game's hardware requirements or a faulty system installation i.e. bad, missing or old driver/direct x/visual c++ redistributable.grim_stoner wrote:I also know it's not a monitor problem, which is why I'm here. I found if I change the Rendering Quality in-game from High to Low, the color problem is gone! Unfortunately, other nice visual effects are also gone, so it's not really a solution.
I took 2 screenshots from the same location with different settings and saved them as lossless .png for good measure:
If you can't see the difference in these screenshots, I daresay your monitor need a tweak/upgrade.SpoilerShowRendering Quality: "High"
Rendering Quality: "Low"