Aeroprism wrote:So I'm a very slow player, being a new parent and all, I don't play as much as I used to. I also like to take my sweet time and explore everything before moving on.
This brings me to halfway through level 9 so far. I know saying this won't make me the most popular person on this forum but I gather that if we all go "This game is flawless" to the devs, they'll never feel we're being honest with them.
It's been said a thousand times so far, amazing game for the most part. The mood was very properly set. I have yet to find one single bug. The puzzles were fun and original without being annoying or frustrating. So far, a very solid game. I wouldn't have made the stat/leveling system quite like this, but it still works well enough. In short, I wouldn't feel cheated had I paid $40 for it.
All that said, I'm still having a hard time finding the motivation to go on. What is slowly, inexorably getting to me is the constant, endless stream of encounters. And I'm not talking about the infamous level 3, that was easy, spiders died fast. (I play on normal). In levels 7-8 however I have been finding myself constantly harassed by those flaming flying armors and now, level 9, I am stuck at the temple entrance (where you can read a warning on the wall) and all I see is Ice lizards after ice lizards. Most are encountered in straight hallways so, no 2x2 dancing there. they hit like trucks too so, fighting head on = no.
My party is very range-centric with two mages (one specced in ice, very fun for ice lizards, fortunately I used the
on her), one front line archer and a warrior who misses half the time with his axe.
What was a nice, fun exploration game has turned into a routine of hiding behind a door, pour all my mana at Ice Lizard #41, rest, rinse, repeat. Encounters are thrilling if they happen once in a while, while you to not expect them. They become a chore if they happen every minute.
Is this what I am to expect with level 10-13 as well?