crazz2323 wrote:It would be neat if a death system was in place like Nethack. In the next go around, find your old party's skeletons (maybe some of the gear not already looted by monsters guarded by a ghost) where you died.
i'm not sure lootpiles would be as interesting in Grimlock as they are in nethack. there's no concept of 'cursed' items, for example, nor the depth of item modification/enhancement. that is to say, by the time you get to your loot pile in grimlock, you'd already have the exact same weapon set, which isn't true in nethack.
don't get me wrong; i'd love to see a heavy duty mod for grimrock that shifted out and made it more of a turn based combat system, etc, as well as other massive changes.
i haven't played nethack in ages -- i finally ascended without scumsaving and gave it up cold turkey cause it had devoured my gaming time for months, lol. been playing crawl lately, though. another awesome game.