That goes in the same category as having a game with ressurrection where someone dies in a cutscene and can't be healed, or you're a tank who can kill massive amounts of enemies but get captured in a cutscene..Kadaeux wrote:Hmm, another good example would be the times in games where you're absolutely kicking the proverbial crap out of the enemy, the sort of ass-kicking there is no recovery from.
And then a scripted event goes and forces you to lose/die/etc.
..but they're still not what I'm looking for =)