While you are free to play as you like, I don't think your focus on XP is needed. Through four levels the split between my groups XP totals has been up to 400 (as far as I've seen, admittedly I don't check often) and is currently around 200 between the most and least experienced member. This includes a large portion of the second (I think) level where two members were out for a large stretch.delacroix21 wrote:I was LOVING this game at first, but now I find it a chore to play. The whole "each party member must hit the enemy to get full XP" is absolutely annoying, and made more so by monsters in groups of 2 or more. I find myself saving and reloading often as 1 party member does not get full XP. Furthermore, it is distracting from just playing the game and using tactics into forcing the player to micromanage and actually prevent other characters from attacking until the 1 party member who missed his attack gets a hit to connect.
Guys, this is a great game dont get me wrong. But this XP thing is plain stupid and should be changed.
Like I said, play the way you want or enjoy, but if you focus on the game itself and not a meta game of squeezing every drop of XP into every party member you may find it more enjoyable. You may also find you end up with very near the same result level wise.